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Main Skills

Unity Engine

C#

Software Architecture

Gameplay Programming

Strong OOP Knowledge

SOLID

Design Patterns

Dependency Injection(DI)

Unit Tests

AI Programming

UI/UX Programming

Extended Reality(XR)

Junior Mentoring

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Aditional Skills

Optimization

Tool Programming

Version Control

Agile/Scrum

Meta Horizon Worlds

Typescript

C++

REST APIs

MySQL

Game Design

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Specific Tools

Zenject/Extenject

DOTween

Yarn Spinner

NUnit

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Languages

Language Level
๐Ÿ‡ง๐Ÿ‡ทย Portuguese Native
๐Ÿ‡ฌ๐Ÿ‡งย English Advanced
๐Ÿ‡ช๐Ÿ‡ธ Spanish Basic

About


Game developer with focus on software architecture and over 8 years of experience, I have worked on projects ranging from small to large scale, indie to commercial games, solo to big development teams.

These experiences have provided me with a wide range of skills as a programmer, including game mechanics, game AI, design patterns, dependency injection, tools development, performance optimization UI, physics, and unit tests, as well as leadership skills such as mentoring junior developers, architecture implementation, managing code reviews, etc.

Experience


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Game Developer

ARVORE Immersive Experiences

๐Ÿ—“๏ธ 10/2022 - 04/2026 ๐Ÿ“Sรฃo Paulo, BR

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Game Developer

Player Legacy

๐Ÿ—“๏ธ 07/2021 - 07/2022 ๐Ÿ“Sรฃo Paulo, BR

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Game Developer

Pixodust

๐Ÿ—“๏ธ 02/2021 - 04/2021 ๐Ÿ“Sรฃo Paulo, BR

Education


Games


Projetos